Build and deploy the application

Note

Now you can build the application and deploy it to a device or emulator by running the project object that was created by the PocketPC Application Creation Wizard in the “Create a target” task on page § of this lesson.

  1. Double-click the p_basic_tutorial_exe project object in the System Tree.

    The Project painter opens. The build platform is Pocket PC Device (ARM), which was specified by the wizard.

    Shown is the Project for deploying a Pocket P C application. Project properties are listed in five different zones in the painter.
  2. Select the Add Shortcut to “Start Menu” check box if it is not already selected.

    Unless the number of Start menu items has already reached the device limit, deploying with this option adds a Start menu item for the application on the device.

  3. Select Run>Build and Deploy Workspace or click the Deploy button in the PainterBar.

    The project is built and deployed and the application is copied to the device’s \Program Files directory. A message in the PocketBuilder Output window indicates that the build and deploy operation is finished.

    Picture of the Output window with messages for a build and deploy operation.

    Next you run the application on the Pocket PC device.