Table 3-1: Painters in PocketBuilder
Use this painter
|
To do this
|
Application painter
|
Specify application-level properties
and scripts.
|
Database painter
|
Maintain databases, control user access
to databases, manipulate data in databases, and create tables.
|
DataWindow painter
|
Build intelligent objects called DataWindow
objects that present information from the database.
|
Function painter
|
Build global functions to perform processing
specific to your application.
|
Library painter
|
Manage libraries, create a new library,
and build dynamic libraries.
|
Menu painter
|
Build menus to be used in windows.
|
Project painter
|
Create an executable file for your application,
select a build directory, specify a resource file, specify a CAB
file for distribution, and select certificates for signing the application
and CAB files.
|
Query painter
|
Graphically define and save SQL SELECT
statements for reuse with DataWindow objects.
|
SQL Select painter
|
Graphically define SQL SELECT statements
for DataWindow objects. You can open this painter from the Design>Data
Source menu of the DataWindow painter.
|
Structure painter
|
Define global structures (groups of variables)
for use in your application.
|
User Object painter (visual)
|
Build custom visual objects that you
can save and use repeatedly in your application. A visual user object
is a reusable control or set of controls that has a certain behavior.
|
User Object painter (nonvisual)
|
Build custom nonvisual objects that you
can save and use repeatedly in your application. A nonvisual user
object lets you reuse a set of business rules or other processing
that acts as a unit but has no visual component.
|
Window painter
|
Build the windows that will be used in
the application.
|