Chapter 5 Object Languages Reference Guide

About this document

This document describes the structure and contents of object languages in an OOM. This guide is a reference for working with any PowerDesigner supported object language. It provides a global overview of the use of an object language regardless of its characteristics.

Before you begin

You should never modify an object language shipped with PowerDesigner. Always create new object languages from the original files. The object language is saved in a file with the XOL extension.

Modifications to an object language can change the way PowerDesigner functions, especially when generating objects. You should ensure that you thoroughly test generated objects.

For more information on creating a new object language that is a copy of an existing object language, see section Creating a new resource file, in chapter The Resource Editor in the General Features Guide .

 


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