Whenever you save an object such as a window or menu in a painter, PocketBuilder stores the object in a library (a PKL file). Similarly, whenever you open an object in a painter, PocketBuilder retrieves the object from the library.
PowerScript targets can use as many libraries as you want. When you create a target, you specify which libraries it uses. You can also change the library search path for a target at any time during development.
For information about specifying the library search path, see “Specifying the target’s library search path”.
Every object is saved in two parts in a library:
Source form This is a syntactic representation of the object, including the script code.
Object form This is a binary representation of the object, similar to an object file in the C and C++ languages. PocketBuilder compiles an object automatically every time you save it.
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