Table 3-1 describes the painters available in PocketBuilder.
Use this painter |
To do this |
---|---|
Application painter |
Specify application-level properties and scripts. |
Database painter |
Maintain databases, control user access to databases, manipulate data in databases, and create tables. |
DataWindow painter |
Build intelligent objects called DataWindow objects that present information from the database. |
Function painter |
Build global functions to perform processing specific to your application. |
Library painter |
Manage libraries, create a new library, and build dynamic libraries. |
Menu painter |
Build menus to be used in windows. |
Project painter |
Create an executable file for your application, select a build directory, specify a resource file, specify a CAB file for distribution, and select certificates for signing the application and CAB files. |
Query painter |
Graphically define and save SQL SELECT statements for reuse with DataWindow objects. |
SQL Select painter |
Graphically define SQL SELECT statements for DataWindow objects. You can open this painter from the Design>Data Source menu of the DataWindow painter. |
Structure painter |
Define global structures (groups of variables) for use in your application. |
User Object painter (visual) |
Build custom visual objects that you can save and use repeatedly in your application. A visual user object is a reusable control or set of controls that has a certain behavior. |
User Object painter (nonvisual) |
Build custom nonvisual objects that you can save and use repeatedly in your application. A nonvisual user object lets you reuse a set of business rules or other processing that acts as a unit but has no visual component. |
Window painter |
Build the windows that will be used in the application. |