Chapter 19 Working with C#


Struct

You design a C# struct using a class with the <<structure>> stereotype. A struct can implement interfaces but does not support inheritance; it can contain events, variables, constants, methods, constructors, and properties.

The following struct contains two attributes:


{
   public struct Point
   {
      public int New()
      {
         return 0;
      }
      private int x;
      private int y;
   }
}

 


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