Which objects are not copied to the executable file

When it creates the executable file, PocketBuilder can identify the associations you made in the painter, because those references are saved with the object's definition in the library. PocketBuilder also identifies direct references in scripts, because the compiler saves this information.

However, PocketBuilder cannot identify objects that are referenced dynamically through string variables. To do so, it would have to read through all the scripts and process all assignment statements to uncover all the referenced objects. The following examples show objects that are not copied to the executable file: