PocketBuilder dot notation allows you to chain together several object function or event calls. The return value of the function or event becomes the object for the following call.
This syntax shows the relationship between the return values of three cascaded function calls:
func1returnsobject( ).func2returnsobject( ).func3returnsanything( )
Disadvantage of cascaded calls When you call several functions in a cascade, you cannot check their return values and make sure they succeeded. If you want to check return values (and checking is always a good idea), call each function separately and assign the return values to variables. Then you can use the verified variables in dot notation before the final function name.
If you use the DYNAMIC keyword in a chain of cascaded calls, it carries over to all function calls that follow.
In this example, both func1 and func2 are called dynamically:
object1.DYNAMIC func1().func2()
The compiler reports an error if you use DYNAMIC more than once in a cascaded call. This example would cause an error:
object1.DYNAMIC func1().DYNAMIC func2() // error
Posted functions and events do not return a value to the calling scripts. Therefore, you can only use POST for the last function or event in a cascaded call. Calls before the last must return a valid object that can be used by the following call.
System events can only be last in a cascaded list of calls, because their return value is a long (or they have no return value). They do not return an object that can be used by the next call.
An event you have defined can have a return value whose datatype is an object. You can include such events in a cascaded call.