CREATE

Description

Creates an object instance for a specified object type. After a CREATE statement, properties of the created object instance can be referenced using dot notation.

The CREATE statement returns an object instance that can be stored in a variable of the same type.

Syntax 1 specifies the object type at compilation. Syntax 2 allows the application to choose the object type dynamically.

Syntax

Syntax 1 (specifies the object type at compilation):

objectvariable = CREATE objecttype

Parameter

Description

objectvariable

A global, instance, or local variable whose datatype is objecttype

objecttype

The object datatype

Syntax 2 (allows the application to choose the object type dynamically):

objectvariable = CREATE USING objecttypestring

Parameter

Description

objectvariable

A global, instance, or local variable whose datatype is the same class as the object being created or an ancestor of that class

objecttypestring

A string whose value is the name of the class datatype to be created

Usage

Use CREATE as the first reference to any class user object. This includes standard class user objects such as mailSession or Transaction.

The system provides one instance of several standard class user objects: Message, Error, Transaction, DynamicDescriptionArea, and DynamicStagingArea. You only need to use CREATE if you declare additional instances of these objects.

If you need a menu that is not part of an open window definition, use CREATE to create an instance of the menu. (See the function PopMenu.)

To create an instance of a visual user object or window, use the appropriate Open function (instead of CREATE).

You do not need to use CREATE to allocate memory for:


Specifying the object type dynamically

CREATE USING allows your application to choose the object type dynamically. It is usually used to instantiate an ancestor variable with an instance of one of its descendants. The particular descendant is chosen at execution time.

For example, if uo_a has two descendants, uo_a_desc1 and uo_a_desc2, then the application can select the object to be created based on current conditions:

uo_a uo_a_var

string ls_objectname


IF ... THEN

		ls_objectname = "uo_a_desc1"

ELSE

		ls_objectname = "uo_a_desc2"

END IF

uo_a_var = CREATE USING ls_objectname


Destroying objects you create

When you have finished with an object you created, you can call DESTROY to release its memory. However, you should call DESTROY only if you are sure that the object is not referenced by any other object. PocketBuilder’s garbage collection mechanism maintains a count of references to each object and destroys unreferenced objects automatically.

For more information about garbage collection, see “Garbage collection”.

Examples

Example 1

Example 1 These statements create a new transaction object and stores the object in the variable DBTrans:

transaction DBTrans

DBTrans = CREATE transaction

DBTrans.DBMS = 'ODBC'

Example 2

Example 2 These statements create a user object when the application has need of the services it provides. Because the user object might or might not exist, the code that accesses it checks whether it exists before calling its functions.

The object that creates the service object declares invo_service as an instance variable:

n_service invo_service

Example 3

The Open event for the object creates the service object:

//Open event of some object

IF (some condition) THEN 

   invo_service = CREATE n_service

END IF

Example 4

When another script wants to call a function that belongs to the n_service class, it verifies that invo_service is instantiated:

IF IsValid(invo_service) THEN

   invo_service.of_perform_some_work( )

END IF

Example 5

If the service object was created, then it also needs to be destroyed:

IF isvalid(invo_service) THEN DESTROY invo_service

Example 6

Example 3 When you create a DataStore object, you also have to give it a DataObject and call SetTransObject before you can use it:

l_ds_delete = CREATE u_ds

l_ds_delete.DataObject = 'd_user_delete'

l_ds_delete.SetTransObject(SQLCA)

li_cnt = l_ds_delete.Retrieve(lstr_data.name)

Example 7

Example 4 In this example, n_file_service_class is an ancestor object, and n_file_service_class_ansi and n_file_service_class_dbcs are its descendants. They hold functions and variables that provide services for the application. The code chooses which object to create based on whether the user is running in a DBCS environment:

n_file_service_class  lnv_fileservice

string ls_objectname

environment luo_env


GetEnvironment ( luo_env )

IF luo_env.charset = charsetdbcs! THEN

   ls_objectname = "n_file_service_class_dbcs"

ELSE

   ls_objectname = "n_file_service_class_ansi"

END IF


lnv_fileservice = CREATE USING ls_objectname