Using ancestors and descendants

Descendent objects

In PocketBuilder, an object class can be inherited from another class. The inherited or descendent object has all the instance variables, events, and functions of the ancestor. You can augment the descendant by adding more variables, events, and functions. If you change the ancestor, even after editing the descendant, the descendant incorporates the changes.

Instantiating

When you instantiate a descendent object, PocketBuilder also instantiates all its ancestor classes. You do not have programmatic access to these ancestor instances, except in a few limited ways, such as when you use the scope operator to access an ancestor version of a function or event script.